

Sun Ce Build, Items, Arcana & Counters
Sun Ce is a Tier A Clash Lane pick. Get the best build, core items, arcana, battle spell, counters, and tool-backed item decisions.
Build answer
Sun Ce best build for S15 (June 2026)
International server
Updated: 2026-07-20
Reviewed by: HOKMeta
Role, lane, difficulty
Clash Lane · Tank · Tier A · Easy
Current patch rates
48.8% WR · 0.9% Pick · 0.0% Ban
Core 3 items
Frigid Charge, Pure Sky, Dragon's Rage
Best arcana
Lvl 5: Fate, Lvl 5: Harmony, Lvl 5: Meditation
Battle spell
Stun
Best into
Liang, Gan & Mo, Mi Yue
Watch out for
Wukong, Musashi, Ying
Recommended item build
Data trust
Sun Ce's 2026 build is designed to make the hero reliable in Clash Lane. It performs best into Liang, Gan & Mo, Mi Yue, but you should respect Wukong, Musashi, Ying and adjust defensive or penetration items when the draft demands it.
Ranked quick read
Sun Ce TL;DR
Sun Ce — built around Raging Tide (Tank).
Fast conclusion
Sun Ce is a Tier A Clash Lane pick with 48.8% win rate.
Wave Render → Typhoon → Set Sail! → weave basic attacks
Core 3 items
Frigid Charge
Pure Sky
Dragon's Rage
Pick when
Your draft lacks frontline and needs someone to start fights around objectives.
Avoid when
Main threats: Wukong, Musashi, Ying.
30-day trend
Last 30 days of win rate, pick rate, and ban rate
Use daily snapshots to see whether this hero is heating up, cooling down, or simply staying popular without converting that attention into wins.
Win rate
Current 48.75%
Pick rate
Current 0.92%
Ban rate
Current 0.03%
Trend read
Sun Ce currently sits at 48.75% win rate, with a 30-day move of -0.51 pts and a 7-day move of -0.17 pts.
Win rate is falling by -0.51 pts.
Pick rate is climbing by +0.17 pts.
Ban rate is mostly flat.
Patch reason
There is no current-season official balance entry to cite in the last 45 days.
Tools
Test Sun Ce damage and item builds
Use the calculator for combo damage, or compare two item builds side by side before changing your ranked setup.
Best Build for Sun Ce
End-game item order with gold costs and slot notes. Purchase path may differ in-match.
Build philosophy
Sun Ce benefits from Survivability, Movement speed — match items and runes to kit scaling.
Passive: The next Basic Attack periodically deals extra damage and restores Health. Gains 1 stack every time a skill deals damage, or every time he takes physical or true damage, for up to 10 stacks. Each stack increases Physical Defense.
Arcana: Prioritize runes that boost Survivability, Movement speed for this hero's passive and skill scaling.
2 presets — switch by draft, lane, or CN meta. Default matches Clash Lane when available.
| # | Item | Gold | Stats | Why |
|---|---|---|---|---|
| 1 | 2,030g | PDEF +150, HP +900, CDR +7.5%, Resistance +10% Great crowd control | Fits Survivability priority — Passive - Ice Armor — Resistance +10%. When affected by hard crowd control effects other than suppression, grants a shield that negates (10% HP) damage for 5s. | |
| 2 | 2,140g | PATK +80, PDEF +150, CDR +10% Temp. damage reduction | Fits Physical attack priority — Passive - Maim — Skills slow the first enemy hero hit by 10%–20% and reduce damage taken from that enemy by 20% for 3s. | |
| 3 | 2,040g | HP +1,350, PDEF +180, MDEF +90 Grants extra damage and recovery | Fits Survivability priority — Passive - Devastating Blow — Basic Attacks and skills deal physical damage equal to 7% HP to minions and monsters, and restore Health equal to 50% of the damage dealt (halved for ranged attacks). | |
| 4 | 2,060g | PATK +75, ASPD +15%, HP +500 Negates fatal damage | Fits Survivability priority — Passive - Dark Curtain — When taking fatal damage, instead of dying immediately, the hero gains invincibility and a 15% Attack Speed and Movement Speed increase for 1s (0.75s for ranged heroes). After equipping this item, its effect duration increases by 0.01s every 5s, up to a maximum of 0.5s. | |
| 5 | 2,280g | HP +900, PDEF +150, MDEF +150 Resurrect on the spot | Fits Survivability priority — Passive - Revive — Resurrects the wearer 2s after dying and restores 2,000–3,000 Health. This effect can be triggered up to 2 times per match. | |
| 6 | 2,180g | PATK +75, HP +900 Trades HP for shield | Fits Survivability priority — Passive - Apoplexy — Basic Attacks deal an extra (1.5% HP) physical damage. When Health drops below 50%, this damage increases by 25%–50%. |
Best Arcana & Spells
| Slot | Choice | Effect |
|---|---|---|
| Primary | Red | Recommended for Tank Clash Lane |
| Spell | Flash | Adjust Purify/Execute based on enemy dive. |
Abilities
Skill Order
Skill 2 → Skill 1 → Set Sail! (max Skill 2 first)
Max primary utility/damage skill first, then Wave Render, and Set Sail! on cooldown.
Passive
Raging Tide
The next Basic Attack periodically deals extra damage and restores Health. Gains 1 stack every time a skill deals damage, or every time he takes physical or true damage, for up to 10 stacks. Each stack increases Physical Defense.
Skill 1
Wave Render
Dashes in the target direction, dealing damage to enemies in his path and at the end of his dash. After a short delay, launches enemies and deals further damage.
Skill 2
Typhoon
Strides forward and sweeps enemies in front, dealing damage and slowing them. Can sweep an extra 2 times before the skill goes into cooldown.
Ultimate
Set Sail!
Pilots a boat forward and becomes immune to crowd control. The boat can also carry 1 teammate. When it hits obstacles or certain enemies, it explodes and launches enemies, dealing damage. If he bails out early, the boat will coast for a distance.
Combos
1. Standard trade
Wave Render → Typhoon → Set Sail! → weave basic attacks
When: Clash Lane skirmish or objective fight
Counters & Matchups
🏛️ Camp Official Counter Data
Official counter reference from Camp HOK rank statistics.Sun Ce is strong into
Pick Sun Ce when the enemy drafts these heroes.
Sun Ce struggles into
Avoid Sun Ce or ban these when they appear on the enemy team.
vs Similar Heroes
- Sun Ce vs Kaizer (Tank, Tier S): Kaizer is 1.6% pick / 51.4% WR. Kaizer wins 2.3% more often globally. Choose Sun Ce when you need Clash Lane identity; choose Kaizer for Clash Lane comfort.
- Sun Ce vs Dun (Tank, Tier S): Dun is 1.5% pick / 52.3% WR. Dun wins 3.2% more often globally. Choose Sun Ce when you need Clash Lane identity; choose Dun for Clash Lane comfort.
Playstyle & Ranked Tips
Laning Phase
Trade on your power spike levels (2/4). Call jungler for dive only when enemy flash is down.
Teamfight Role
Engage on enemy carry when your team has follow-up. Body-block skillshots for your marksman.
High Rank (Diamond+)
Sun Ce is a viable Tier A pick in high rank with 49.1% win rate — strong in one-trick hands or as a counter-pick. Pick rate 0.9% — frequently seen in ranked; learn the matchup even if you do not main Sun Ce.
Related decisions
Keep researching Sun Ce
Sun Ce full guide
Lane plan, teamfight rules, ranked mistakes, and matchup notes.
Sun Ce counters
Best counter picks, matchup notes, and draft risks.
Sun Ce damage calculator
Test item damage against marksman, mage, fighter, and tank templates.
Sun Ce build compare
Compare two item builds and get matchup-specific conclusions.
Best Tank heroes
Compare this pick with other heroes in the same role.
Sun Ce Build 2026 FAQ
Quick answers for Sun Ce builds, arcana, counters, lane choice, and ranked value.
What is the best Sun Ce build in 2026?
The best Sun Ce build in 2026 uses Frigid Charge, Pure Sky, Dragon's Rage, Destiny, Sage's Sanctuary, Blood Rage. Play Sun Ce in Clash Lane, take Lvl 5: Fate, Lvl 5: Harmony, Lvl 5: Meditation arcana, and usually run Stun. This recommendation is aligned with S15 (June 2026) and the 2026-07-20 HOKMeta data snapshot.
What is the best arcana for Sun Ce?
The best Sun Ce arcana setup is Lvl 5: Fate, Lvl 5: Harmony, Lvl 5: Meditation. Keep the core damage arcana first, then adjust movement speed, pierce, or sustain only when the matchup makes your lane unsafe.
What should Sun Ce build first?
Sun Ce usually wants Frigid Charge first because the first item should stabilize Clash Lane clear speed, trading power, or tempo. If the lane is unsafe, adjust boots or a small defensive component first, but do not delay the core damage curve too long.
What should Sun Ce build against tanks?
Use the HOKMeta damage calculator or build compare tool to test penetration, sustained damage, and survivability against tank templates. The best anti-tank item choice depends on whether Sun Ce can keep attacking safely or needs a defensive item to survive the first engage.
Who counters Sun Ce?
Sun Ce is most vulnerable to Wukong, Musashi, Ying. Draft peel, respect engage range, and adjust items when the enemy lineup can dive or chain crowd control.
What lane does Sun Ce play?
Sun Ce is mainly played as a Tank in Clash Lane. In ranked games, prioritize a stable farm pattern and only rotate early when the wave state keeps your economy safe.