Stats from Camp HOK international ranked (synced 2026-07-20), cross-checked against HoKStats.gg builds and counters. 国服 (王者荣耀) runs on a faster patch cycle with a larger hero pool and different ban culture — use CN guides for mechanics and combos, but draft off global win/pick/ban numbers on this site.
The 5-Stack Draft That Actually Wins — Backed by Global Server Data
By HOKMeta · Published 2026-01-15 · Updated 2026-07-20
Why CN drafts fail on global
Win-rate anchors: lock one of these first
Highest win-rate heroes in our current Camp export: Lapulapu — 55.1% WR, 0.4% pick, Tier B; Meng Ya — 53.8% WR, 0.6% pick, Tier B; Garo — 53.8% WR, 1.3% pick, Tier S; Li Xin — 53.6% WR, 2.6% pick, Tier S+; Ying — 53.6% WR, 0.7% pick, Tier A; Menki — 53.4% WR, 0.3% pick, Tier B. Pick ONE from this list as your team's win condition, then draft the other four roles to enable it. Five random comfort picks — even if each has a decent individual win rate — will bleed LP because they have no synergy, no scaling plan, and no peel chain.
The role template that wins on global
Tank frontline (Lapulapu — 55.1% WR, 0.4% pick, Tier B; Dun — 53.3% WR, 1.7% pick, Tier S) — engages and absorbs cooldowns. Roam support (Dolia — 45.9% WR, 1.7% pick, Tier S; Cai Yan — 50.4% WR, 1.2% pick, Tier S) — enables picks, provides peel, controls vision. Farm marksman (Meng Ya — 53.8% WR, 0.6% pick, Tier B; Garo — 53.8% WR, 1.3% pick, Tier S) — scales into late-game insurance. Jungling assassin (Wukong — 50.3% WR, 1.6% pick, Tier S; Lam — 48.8% WR, 1.1% pick, Tier S) — sets tempo, controls objectives. Mid mage — fills burst damage or zone control depending on comp. CN pro teams often run double roam or swap the mage for a second fighter — these variants work on global only if your stack commits to vision control and Tyrant spawn timers. Otherwise, stick to the template.
Draft rule: never skip scaling damage
Most-picked heroes this sync: Li Xin — 53.6% WR, 2.6% pick, Tier S+; Hou Yi — 49.7% WR, 2.6% pick, Tier S+; Angela — 51.9% WR, 2.5% pick, Tier S+; Daji — 51.6% WR, 2.4% pick, Tier S+; Luban No.7 — 52.9% WR, 2.2% pick, Tier S+. If your draft already has two tanks with poor waveclear, swap one for a mage or marksman. Camp data is clear: teams without a scaling damage source past the 12-minute mark bleed win rate, even when they hold an early gold lead. The game does not end at one tower — it ends when someone can't kill the enemy frontline anymore.
Data note
Stats from Camp HOK international ranked (synced 2026-07-20), cross-checked against HoKStats.gg builds and counters. 国服 (王者荣耀) runs on a faster patch cycle with a larger hero pool and different ban culture — use CN guides for mechanics and combos, but draft off global win/pick/ban numbers on this site.