Let's be honest about why Ying is frustrating to play against. It's not her damage — plenty of assassins do more burst. It's not her mobility — Zilong has more dashes. It's the reset.
Ying's passive refreshes her dash cooldown on takedown. This means one kill leads to two, which leads to three, and suddenly you're watching a death recap while Ying is cleaning up your entire team. The psychological effect is worse than the actual mechanical strength — players panic when Ying gets a reset, and panicked players make mistakes.
The solution is simple in theory and hard in execution: deny the first reset. If Ying doesn't get the first kill, she doesn't get the second. If she doesn't get the second, she's just a squishy assassin standing in the middle of your team with no escape.
This guide covers everything you need to make sure Ying never gets that first reset.