Role: Mage / Mid Lane | Strength: A (Viable) | Difficulty: Medium | Win Rate: 47.3%
Core Passive: Fate's Guidance
Basic Attack damage differs depending on whether he is in melee or ranged mode. Skills and melee Basic Attacks place marks on enemies.
Signature Ultimate: Fate Rewind
Gains damage reduction and crowd control immunity, recovers Health based on his current Health, and cannot move. Deals magical damage and travels back to where he was.
If there is an allied tower within range, it returns to its state from 1.5s ago.
TL;DR Heino: A mid-lane mage. Shove wave, then roam — never stand mid doing nothing. Control mages look for picks; burst mages wait for engage then dump damage.